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OH MY GOD THIS GAME IS 951 KILOBYTES????? THIS THING CAN FIT IN A BOOT SECTOR

which one do i download?

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Nice game, I had lot of fun. Actually the idea of need to harmonising the values of industry, society, ecology and science is very profound.

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One of the best games I have played on itch.io. It simply has everything: engagement, creativity, strategies, difficulty, cool art and can be replayed many times. I also think it has a huge educational potential and would love to see more updates

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Also a question, will climateevents will be added? Once you figure out the right configuration it should be 'easy', but like, tornados, earthquakes, a lizzard going into the electric plant, I think it might be good adds for randomness

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Well, the future is a tad uncertain due to funding, thanks a lot for your interest, we’ll let you and our players know in case we will plan something!

I hope I can help to that funding soon :) What a game made with such interest and love

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This is a 50/10 game, for real, what an awesome game, smooth animation, good ideas, clever execution, real actual problems, lovely!


Me encanta!

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¡Estamos encantados con tu comentario! Thank you so much, we are glad for your comment and review :) 

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10/10

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We 10/10 your comment!

Buen jugo. de lo mejor que he encontrado en itch,io 

tienes mucho potencial!

Thank you so much, that is really lovely to hear. Check out the Green Deal Simulator too :) 

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This is well made game but has a fatal error in its rate calculation. If

1. X makes 1 resource every 6 seconds, emits 6 pollutants every 6 seconds

2. Y makes 1 resource every 3 seconds, emits 3 pollutants every 3 seconds

then it is correct that together X and Y make 1/6 + 1/3 = 1/2 resource every second or 1 resource every 2 seconds.

But it is very incorrect that X and Y emit 9 pollutants every 2 seconds. (This is what the game does.)

Since both make 1 pollutant every second, X and Y emit 4 pollutants every 2 seconds.

To fix this, since the pollutants' rate is expressed at the same interval as resource generation, they must first be normalized to the target interval before adding.

X makes 6*2/6 = 2 pollutants every 2 seconds

Y makes 3*2/3 = 2 pollutants every 2 seconds

Together they make 2 + 2 pollutants every 2 seconds.

The more extreme example is when X is a normal resource maker and Y is both very fast and has no emissions. You'd expect emissions at the rate of X but the game will give you crazy amount of emissions.

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This is a pretty fun little game and improved my climate change literacy. There are a few typos but it's not really that noticeable and certainly doesn't detract from the experience. Hardcore mode was a nice challenge. Good work, Charles Games!

Thank you so much, glad to be of service :)

Viewing most recent comments 1 to 11 of 71 · Next page · Last page